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Biblioteca de jogos

Explore 5157 jogos de consoles clássicos no RetroJoga. Confira capas, categorias e informações de cada jogo. Página 110.

Capa de Mickey's Racing Adventure
Game Boy Color · Corrida · 1999

Mickey's Racing Adventure

Everyone in Mickey's home town was getting prepared for a big carnival! Professor Ludwig Von Drake had just finished all the carnival floats and was showing them to Mickey, Minnie, and all their friends. However, spying from his creepy mansion on the outskirts of town was Big Bad Pete, furious at the group enjoying themselves. Soon, he'd gathered his cronies and raced into town, swiping all the floats and decorations. All that was left was a letter challenging them to a race to get their things back. Mickey's Racing Adventure is an adventure game that centers around isometric racing challenges in various worlds. It's possible to play as Mickey and his friends, as they explore various parts of Mickey's town, earning money for car upgrades and finding train tokens to travel to different worlds and challenge Pete and his henchmen to various races. For a fee, Magica de Spell will also conjure up spells for you to use in races and get an edge on your opponents. The first time you travel to a new world via the train, Casey Jr., you must play a special train mini-game. Pete has muddled the tracks leading to the worlds, and you must guide Casey Jr. by shifting the track tiles around so that he doesn't hit any dead-ends. There are also TNT detonators that you must set off by running into them before you can guide Casey Jr. to the exit. The game also allows you to play as Pluto - while he can't race himself, he can sniff around town and dig for secrets. He'll also find hidden tunnels which let you play a Digger-like mini-game where you must either collect all the bones underground, or defeat the other dogs in the area by dropping rocks on them. After completing the objective, Pluto must then head to the exit. Mickey's Racing Adventure also supports the Game Boy Color's Infra-Red feature by allowing you to send e-mail to your friends via the Infrared Communications port. Once you unlock the Print Shop, you can also use the Game Boy Printer to print out assorted Disney stickers.

Capa de Mickey's Speedway USA
Game Boy Color · Corrida · 2001

Mickey's Speedway USA

The Weasels have kidnapped Mickey Mouse's dog! All that was left was a ransom note with a picture of Pluto being hauled away in a van, and some scrawled writing taunting Mickey to try and catch them. Not knowing what else to do, Mickey called up his friends, who all volunteered to help - even Big Bad Pete plans to race! You'll have to speed across the country to catch up with the weasels and rescue Pluto! Mickey's Speedway USA is an isometric racing game that uses the same engine as Mickey's Racing Adventure. Players can choose from Mickey, Minnie, Donald, Daisy, Goofy or Pete (and some secret characters too) as they race around various famous cities and landmarks from the United States, including Los Angeles, the Grand Canyon, San Francisco, Montana, and Yellowstone, just to name a few. The Adventure Mode of the game plays out Grand Prix style. You must complete four races in each world, and at the end of each race, you're given points based on your placing. The player with the most points at the end of the four races wins the trophy for that circuit. There are assorted power-ups that help you as you race, including the Baseball Chucker (a projectile), the Magno Flyer (a homing missile), the Carbo Spritzer (a turbo), and the Paint Splotcher (an oil slick). There is also a Time Trial mode which lets you race any track that you've previously unlocked - while you can use it to practice tracks, the goal is to race fast enough to beat the track's lap time and earn a gold star in every race. Another mode is Professor Von Drake's 'Driving School'. In this mode, you must complete specific tasks given to you, such as parking, reverse parking and slalom driving. The faster you perform these tasks, the better ranking you will receive (again, with a gold star as your ultimate goal). However, you will receive a time penalty if you hit a cone or wall, or miss your parking spot, so accuracy counts as well. Mickey's Speedway USA supports many of the Game Boy Color's functions - you can play a two-player link cable race, transfer data from Mickey's Racing Adventure via the IR Link to unlock a secret, and connect to the Nintendo 64 version of Mickey's Speedway USA using the Transfer Pak. As you progress through the game, you'll unlock many postcards and pictures for your album, which can be printed out via the Game Boy Printer.

Capa de Mickey's Ultimate Challenge
Master System · Estratégia · 1998

Mickey's Ultimate Challenge

Uma noite, enquanto Mickey (ou Minnie) estava deitado na cama lendo um livro de contos de fadas, ele começou a se perguntar como seria viver em uma terra distante, em um castelo mágico. Ao adormecer, ele acordou no Reino de Beanwick, que é constantemente atormentado por terremotos. Mickey's Ultimate Challenge é um jogo de estratégia para Master System, lançado em 1998. Desenvolvido por Tec Toy Indústria de Brinquedos e publicado por Tec Toy Indústria de Brinquedos. A experiência é individual.

Capa de Micro Machines 1 and 2 : Twin Turbo
Game Boy Color · Corrida · 2000

Micro Machines 1 and 2 : Twin Turbo

Tiny cars race through the house in MICRO MACHINES 1 AND 2: Twin Turbo. Take 15 vehicles including jeeps, helicopters, tanks, speedboats, and sports cars onto 60 different tracks like the breakfast table, the garden, and the pool table. Each track has its own obstacles and hazards, so keep your eyes peeled. For example, watch out for the rubber ducks, soapsuds, and whirlpool drain in the bathtub. The biggest hazard is falling off of the track, which costs time and puts you way behind. As an added bonus, there is a Two-Player mode that can be played on one Game Boy: one player uses direction pad and the other uses the buttons to steer his vehicle left or right, the goal being to push the opposition off of the track. With all of the track and vehicle choices, there is plenty to keep you playing MICRO MACHINES 1 AND 2: Twin Turbo.

Capa de Micro Machines 64 Turbo
Nintendo 64 · Corrida · 1999

Micro Machines 64 Turbo

Com uma mistura peculiar de pilotos de carros de brinquedo e jogabilidade sofisticada, Micro Machines 64 Turbo garante ser uma adição refrescante ao estábulo dos jogos de corrida padrão. A grande variedade de veículos apresentados inclui pilotos de Fórmula 1, lanchas, monster trucks, tanques e caminhões de sorvete. Micro Machines 64 Turbo é um jogo de corrida para Nintendo 64, lançado em 1999. Desenvolvido por Codemasters e publicado por Midway Home Entertainment. Permite até 8 jogadores, em modo multiplayer.

Capa de Micro Machines V3
Game Boy Color · Corrida · 2000

Micro Machines V3

Micro Machines V3 takes the immensely popular miniature-scale racing series to a new level by adding weapons and power-ups to the fray. Now you can grab turbo charges for bursts of speed or blast away opponents with grenades and force-fields. For the first time on a portable system you can still drive all of your favorite Micro Machines vehicles on all the classic tracks such as the pool tale and sand-box, but now you can do it with an attitude! Features 48 courses - breakfast table, school desk, science lab, beach, restaurant, garden, pool table, etc. Power-ups to blitz the opposition include: hammer, mines, force-field, etc. Collect, test and gamble special prize cars for up to 32 vehicles -- including monster trucks, transmutable cars, futuristic cars which are all faster than before.