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Jogos de Game Boy Color

Explore 497 jogos de Game Boy Color no RetroJoga. Confira capas, categorias e informações de cada jogo. Página 10.

Capa de Magical Chase GB - Minarai Mahoutsukai Kenja no Ta
Game Boy Color · Tiro de nave · 2000

Magical Chase GB - Minarai Mahoutsukai Kenja no Ta

Magical Chase is a port of the PC Engine original scrolling shooter video game developed by Quest, with downgraded audio-visuals to fit the GBC. The protagonist Ripple is a young student of magic, an apprentice to a terrifying witch. Ripple has just broken a promise she made to the witch and took a peek inside a forbidden book, freeing six demons. Unless she can catch all six and get them back inside the book, the witch will turn Ripple into a frog. Ripple sets off on her quest with her two Elf-Star friends, known as "Star Maidens": Topsy and Turvy.

Capa de Magical Drop
Game Boy Color · Quebra-cabeça · 2000

Magical Drop

MAGICAL DROP has a character facing imminent doom as bubbles slowly make their way towards him from the top of the screen. To get rid of the bubbles, you can grab bubbles of one color from the pile and move them to another area. When three or more bubbles of the same color touch, they will explode and destroy all of the like-colored bubbles around them. When bubbles are destroyed, those remaining in the pile float up and cause more to bubbles to burst in a chain reaction. This is a rather simple premise, but it's not easy to master. While the single-player game is fun, use a link cable and share the fun with a friend. Try to clear as many bubbles as possible with MAGICAL DROP.

Capa de Marble Madness
Game Boy Color · Ação · 1999

Marble Madness

Uma adaptação do jogo arcade. Marble Madness é um jogo de labirinto abstracto para um ou dois jogadores, dependendo da plataforma. O objectivo é guiar um pequeno mármore de vidro através de um labirinto tridimensional e alcançar a linha de chegada antes que o tempo se esgote. Os segundos restantes no cronómetro quando a linha de chegada é atravessada são transferidos para o nível seguinte. Para além de ter de navegar no mármore sobre perigosas passadeiras e rampas, numerosos obstáculos e criaturas hostis tentarão atrasar o progresso do mármore ou derrubá-lo da borda de uma plataforma, desperdiçando segundos ainda mais preciosos até aparecer um mármore de substituição.

Capa de Mario Golf
Game Boy Color · Esportes · 1999

Mario Golf

Mario Golf on Game Boy Color isn't a straight port of the N64 game - it's a totally different game in its own right. It is a combination of a golf game and an RPG. As in an RPG, you choose your character at the beginning, with various strengths and weaknesses, and throughout the course of the game, your character gains experience points through winning matches or playing mini-games. Experience points can be distributed to various skills, such as putting, which makes it easier for you to do well. There are quite a few skills, and no two characters you can create will play in exactly the same way. Although the story mode is the main part of the game, there's quite a few other modes to keep you busy, like Tournament, Match Game, Stroke, Training, and the two-player mode via link cable. It comes with a dictionary of all the golf terms you'll need, and an extensive range of statistics on your player.

Capa de Mario Tennis
Game Boy Color · Esportes · 2000

Mario Tennis

Mario Tennis for the Game Boy Color is a much different experience than its N64 effort. In addition to the core gameplay found in the N64 version, the GBC version features an RPG-style world that allows you to work your way up through the ranks at the Royal Tennis Academy. The main mode, Mario Tour, has you starting off as a Rookie with low stats. By completing training programs and defeating other students, you're able to gain experience points, which allow you to boost your tennis stats. When you're not playing tennis, you can spend time wandering the Academy grounds: talking to other students, or just taking in the sights and sounds. In addition to the main game, there's also an exhibition mode (singles or doubles) for quick-play. And, if you get tired of playing the computer, the game supports the Game Link Cable for play against a friend.

Capa de Marvin Strikes Back!
Game Boy Color · Ação · 2000

Marvin Strikes Back!

Looney Tunes: Marvin Strikes Back! (Looney Tunes Collector: Martian Revenge in Europe) is a Looney Tunes game produced by Infogrames for the Game Boy Color in 2000. It is both a direct and spiritual sequel to Looney Tunes Collector: Alert!, as both share near-identical gameplay. Its name could be a reference to Star Wars Episode V: The Empire Strikes Back. The game takes place after the events of Looney Tunes Collector: Alert!. Marvin the Martian sees a video of himself played by Porky Pig and Daffy Duck beating him in a humiliating way. Marvin is infuriated with this and together with his dog K-9 set off to get revenge on the Earth.

Capa de Mary-Kate & Ashley : Get a Clue!
Game Boy Color · Aventura · 2000

Mary-Kate & Ashley : Get a Clue!

Mary-Kate and Ashley Olsen star in the portable adventure about junior detectives who can "solve any crime by dinnertime." Each mystery they solve is presented as a puzzle. Each level gives you one piece of the puzzle. Solve the entire puzzle and you've solved the mystery. Each level has you switching control between three characters: Mary-Kate, Ashley, and their dog, Clue. Each character has different abilities. Ashley can flip switches to open doors and the cage in which the puzzle piece is hidden. She can also pick Clue up and throw him. Clue can be thrown and he can swim. Other characters can stand on him to get a bit of a boost to their jumps as well. Mary-Kate serves as a trampoline of sorts. The other characters can bounce on her head for a big jump boost. She can also jump the highest of the three. In each level, you must use the special abilities of all characters to remove obstacles,open the cage that contains the puzzle piece and reach piece. There are five mysteries in all, each with eleven stages, for a total of fifty-five levels of puzzle-solving.

Capa de Mary-Kate and Ashley : Crush Course
Game Boy Color · Plataforma · 2001

Mary-Kate and Ashley : Crush Course

Some totally cute boys have invited Mary-Kate and Ashley to a beach party but the directions have met a terrible fate! Someone has torn up the map that the twins were going to use to get to the shindig, and now they must pool their resources and find all of the pieces before the party starts without them. Some of the map is split up between the classrooms at school, some of them are in the hands of some weird girl that won't give them back, and others have completely disappeared. There are tons of mini-games to keep young gamers busy here, including a mini-golf outing, a cheerleading challenge, and many others. One of the game's best features is a creative music-making program that allows kids to punch in their own cool beats and tunes. You'll start out the game in the freshman class, but piecing together the map and completing a few of the side games will earn you a pass to the higher grades. Get good marks and chase after good-looking boys in this fabulous adventure.

Capa de Mary-Kate and Ashley : Pocket Planner
Game Boy Color · Variados · 2000

Mary-Kate and Ashley : Pocket Planner

Is your life totally disorganized? Do you lose track of what you need to do? Have you lost the phone number of the cutest guy in school? Get organized with MARY-KATE & ASHLEY: Pocket Planner for the Game Boy Color. Use the calendar to keep track of all those really important messages and never forget a phone number with the phone book. You can also write super-secret messages to your friends and beam them to another Game Boy Color. In addition to these features, several games have been included. You can help raise Mary-Kate and Ashley's dog, Clue. If you have a question, go to Ask Ashley, and she will check her crystal ball for an answer. If you are completely unorganized and need some help, run out and get MARY-KATE & ASHLEY: Pocket Planner.

Capa de Mary-Kate and Ashley : Winners Circle
Game Boy Color · Esportes · 2001

Mary-Kate and Ashley : Winners Circle

Mary Kate and Ashley: Winner's Circle is an isometric horse racing game. You pick either one of the Olsens, and a horse, then an event. Most events are essentially clock or checkpoint race where you must make it through the track or jump all the gates before time runs out, but there are also challenge stages with more varied goals such as collection. Controls can be done either Mary-Kate style, where you use left and right to turn the horse, or Ashley style, where the horse will point in the direction you press on the D-pad. In both cases, B kicks the horse to get them moving and A signals them to jump.

Capa de Mat Hoffman's Pro BMX
Game Boy Color · Esportes · 2001

Mat Hoffman's Pro BMX

Legendary BMX rider Mat Hoffman leads a cast of some of the best riders on the planet in this Tony Hawk's Pro Skater style title. Perform tricks and make the points to proceed through each level of Street, Vert, and Dirt courses, or take on a mate in 2 player split screen mode and see who has the best bike in town. Career mode allows you to build up your chosen character and make, as it mentions, a Career. And the BMX Course Editor allows you to build your own Street, Vert and Dirt courses for multiplayer action.

Capa de Matchbox Emergency Patrol
Game Boy Color · Corrida · 2001

Matchbox Emergency Patrol

A children's driving adventure game. Players will drive fire engines and police cars to protect the citizens of Matchbox city. The game is based in a city that has 5 distinctive parts connected by a freeway system. As the player successfully completes missions they are promoted to new ranks as firemen and police and given larger areas of the city to be responsible for. There are multiple mission types for each vehicle. There are two separate control schemes designed to make the title playable for young children while still remaining challenging for older gamers.

Capa de Mega Man Xtreme 2
Game Boy Color · Plataforma · 2001

Mega Man Xtreme 2

A new threat is arising! Reploids are suddenly breaking down, and when their bodies are investigated, no traces of their "souls" can be found in their memory! No one knows how it is happening, and the Reploid world is in a panic. To make matters worse, several Mavericks from the past are rampaging again, only this time with a new, deadly "DNA Soul" chip installed in them, making them even deadlier than before! The only hope left is in the Maverick Hunters, and their greatest heroes, X and Zero, to get to the bottom of this incident. It's up to you to guide X and Zero through this deadly new mission and find out who is behind this Soul Eraser terror!

Capa de Men In Black : The Series
Game Boy Color · Plataforma · 1998

Men In Black : The Series

Based on the cartoon series of the same name, MEN IN BLACK: The Series begins with aliens invading the Earth. It is up to a covert organization, known only as Men In Black, to stop the invasion. You take the role of Agent J as he hunts down 12 different alien races, including the Skraaldians and the Fmeck. Luckily, J has a wide range of weapons to help him put an end to the alien menace; most notable is the Noisy Cricket. While most aliens are relatively easy to spot, some can change shape and will not reveal themselves until J gets close to them so keep your eyes peeled. When a stage is cleared, you are treated to an animated sequence that advances the plot. Will Agent J be able to save the world? Play MEN IN BLACK: The Series and find out.

Capa de Men In Black II : The Series
Game Boy Color · Plataforma · 2000

Men In Black II : The Series

Based on the cartoon series of the same name, MEN IN BLACK: The Series 2 starts with aliens invading the Earth. It is up to a covert organization, known only as Men In Black, to stop the invasion. You take the role of Agent J as he hunts down 12 different alien races, including the Skraaldians and the Fmeck. Luckily, J has a wide range of weapons to help him put an end to the alien menace; most notable is the Noisy Cricket. While most aliens are relatively easy to spot, some can change shape and will not reveal themselves until J gets close to them...so keep your eyes peeled. When a stage is cleared, you are treated to an animated sequence that advances the plot. Will the Agent J be able to save the world? Play MEN IN BLACK: The Series 2 and find out.

Capa de Metal Gear Solid
Game Boy Color · Ação · 2000

Metal Gear Solid

Metal Gear Solid for GameBoy Color is not set within the storyline of Metal Gear series, but instead tells an unrelated episode featuring the same hero - special agent Solid Snake. A secret government project, codenamed "Babel", attempts to revive the Metal Gear project - development of a highly destructive mech weapon. But an organization known as Gindran Liberation Front hijacked the Metal Gear prototype, without which any further development would be useless. Solid Snake is sent to infiltrate Outer Heaven, a location not entirely unfamiliar to him, and to retrieve the prototype. The game is similar in style and gameplay to early Metal Gear games. It is viewed from top-down perspective, and its gameplay is mostly based on stealth. Snake has to sneak past the guards, using various tactics to distract them or to kill them silently. From time to time Snake will also encounter bosses whom he will have to defeat in order to proceed to the next area.

Capa de Mia Hamm Soccer Shootout
Game Boy Color · Esportes · 2000

Mia Hamm Soccer Shootout

The thrills and excitement of international women's soccer comes to the Game Boy Color with MIA HAMM SOCCER SHOOTOUT. You can play with or against Mia on 31 different international teams. Hit the field and play an Arcade or Single Match for some quick fun. Those in it for the long haul should try to win the championship in the Tournament mode. If your players are not responding well, you can change the team formation and strategy to get better results. No matter what mode you play, you won't miss a second of the action thanks to two different camera angles. You can also adjust the game time for two, five, or 10-minute periods so you can play a complete match no matter how much free time you have. Get all of the excitement of women's international soccer with MIA HAMM SOCCER SHOOTOUT.

Capa de Mickey's Racing Adventure
Game Boy Color · Corrida · 1999

Mickey's Racing Adventure

Everyone in Mickey's home town was getting prepared for a big carnival! Professor Ludwig Von Drake had just finished all the carnival floats and was showing them to Mickey, Minnie, and all their friends. However, spying from his creepy mansion on the outskirts of town was Big Bad Pete, furious at the group enjoying themselves. Soon, he'd gathered his cronies and raced into town, swiping all the floats and decorations. All that was left was a letter challenging them to a race to get their things back. Mickey's Racing Adventure is an adventure game that centers around isometric racing challenges in various worlds. It's possible to play as Mickey and his friends, as they explore various parts of Mickey's town, earning money for car upgrades and finding train tokens to travel to different worlds and challenge Pete and his henchmen to various races. For a fee, Magica de Spell will also conjure up spells for you to use in races and get an edge on your opponents. The first time you travel to a new world via the train, Casey Jr., you must play a special train mini-game. Pete has muddled the tracks leading to the worlds, and you must guide Casey Jr. by shifting the track tiles around so that he doesn't hit any dead-ends. There are also TNT detonators that you must set off by running into them before you can guide Casey Jr. to the exit. The game also allows you to play as Pluto - while he can't race himself, he can sniff around town and dig for secrets. He'll also find hidden tunnels which let you play a Digger-like mini-game where you must either collect all the bones underground, or defeat the other dogs in the area by dropping rocks on them. After completing the objective, Pluto must then head to the exit. Mickey's Racing Adventure also supports the Game Boy Color's Infra-Red feature by allowing you to send e-mail to your friends via the Infrared Communications port. Once you unlock the Print Shop, you can also use the Game Boy Printer to print out assorted Disney stickers.

Capa de Mickey's Speedway USA
Game Boy Color · Corrida · 2001

Mickey's Speedway USA

The Weasels have kidnapped Mickey Mouse's dog! All that was left was a ransom note with a picture of Pluto being hauled away in a van, and some scrawled writing taunting Mickey to try and catch them. Not knowing what else to do, Mickey called up his friends, who all volunteered to help - even Big Bad Pete plans to race! You'll have to speed across the country to catch up with the weasels and rescue Pluto! Mickey's Speedway USA is an isometric racing game that uses the same engine as Mickey's Racing Adventure. Players can choose from Mickey, Minnie, Donald, Daisy, Goofy or Pete (and some secret characters too) as they race around various famous cities and landmarks from the United States, including Los Angeles, the Grand Canyon, San Francisco, Montana, and Yellowstone, just to name a few. The Adventure Mode of the game plays out Grand Prix style. You must complete four races in each world, and at the end of each race, you're given points based on your placing. The player with the most points at the end of the four races wins the trophy for that circuit. There are assorted power-ups that help you as you race, including the Baseball Chucker (a projectile), the Magno Flyer (a homing missile), the Carbo Spritzer (a turbo), and the Paint Splotcher (an oil slick). There is also a Time Trial mode which lets you race any track that you've previously unlocked - while you can use it to practice tracks, the goal is to race fast enough to beat the track's lap time and earn a gold star in every race. Another mode is Professor Von Drake's 'Driving School'. In this mode, you must complete specific tasks given to you, such as parking, reverse parking and slalom driving. The faster you perform these tasks, the better ranking you will receive (again, with a gold star as your ultimate goal). However, you will receive a time penalty if you hit a cone or wall, or miss your parking spot, so accuracy counts as well. Mickey's Speedway USA supports many of the Game Boy Color's functions - you can play a two-player link cable race, transfer data from Mickey's Racing Adventure via the IR Link to unlock a secret, and connect to the Nintendo 64 version of Mickey's Speedway USA using the Transfer Pak. As you progress through the game, you'll unlock many postcards and pictures for your album, which can be printed out via the Game Boy Printer.

Capa de Micro Machines 1 and 2 : Twin Turbo
Game Boy Color · Corrida · 2000

Micro Machines 1 and 2 : Twin Turbo

Tiny cars race through the house in MICRO MACHINES 1 AND 2: Twin Turbo. Take 15 vehicles including jeeps, helicopters, tanks, speedboats, and sports cars onto 60 different tracks like the breakfast table, the garden, and the pool table. Each track has its own obstacles and hazards, so keep your eyes peeled. For example, watch out for the rubber ducks, soapsuds, and whirlpool drain in the bathtub. The biggest hazard is falling off of the track, which costs time and puts you way behind. As an added bonus, there is a Two-Player mode that can be played on one Game Boy: one player uses direction pad and the other uses the buttons to steer his vehicle left or right, the goal being to push the opposition off of the track. With all of the track and vehicle choices, there is plenty to keep you playing MICRO MACHINES 1 AND 2: Twin Turbo.