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Jogos de Game Boy Color

Explore 497 jogos de Game Boy Color no RetroJoga. Confira capas, categorias e informações de cada jogo. Página 16.

Capa de Shrek : Fairy Tale Freakdown
Game Boy Color · Luta · 2001

Shrek : Fairy Tale Freakdown

In this Street Fighter 2-style 2D one-on-one beat 'em up, you can choose to play as characters from the movie Shrek, including Shrek himself, the Gingerbread Man, Thelonius, and six other included personalities. All characters have their own signature moves, but as you move on through the quest more special powers are unlocked - these include speed, invincibility, and strength. Shrek: Fairy Tale Freakdown appears to be aimed to towards young children, due to the character theme and the lack of blood. It is purely a single player game.

Capa de Snoopy Tennis
Game Boy Color · Esportes · 2001

Snoopy Tennis

Snoopy Tennis lets the player take control of Charles Schultz's famous Peanuts Gang and compete in a series of tennis games similar to Mario Tennis. The player can initially choose from eight characters to play (Snoopy, Charlie Brown, Lucy, Linus, Franklin, Sally, Peppermint Patty & Schroeder) each with their unique strengths and weaknesses. By winning against certain opponents and various modes the player can unlock an additional four characters (Pigpen, Marcie, Rerun and Woodstock). There are four different courts to choose from, a forest location, the beach, the schoolyard and Charlie Brown's backyard, with an additional four locations unlocked during gameplay. There are six different single player game modes to choose from: 1. Normal, which is a best two-out-of-three game set. 2. Power, where the player plays a game of tennis with the ability to use power-ups during the match. 3. Points Win, which the player with the most points within a two minutes wins the match. 4. Sudden Win, which has no service breaks and the first player with two victories wins the game. 5. Squash, which is still a normal game of tennis, but adds walls to both sides of the court. There is also the Championship mode where the player takes on several different characters on different courts in order to win the Peanuts' Tennis Championship and unlock other characters under different difficulty settings (easy, medium and hard). There is also a two-player mode using a Game Link and supports three languages to choose from (English, French and Spanish).

Capa de Snowboard Champion
Game Boy Color · Esportes · 2000

Snowboard Champion

Players aim to develop their own characters while playing against rivals in four snowboard competitions and winning. Each rival has a strong competition and challenges the hero. By defeating rivals, players can get points and increase parameters, and can create their own original characters. "Slalom," "half pipe," "one-make," and "border cross" are available as competition types. Parameters include physical strength, endurance, reflex ability, and instantaneous power, and are related to skill, speed, and jumping.

Capa de Sonic Adventure 7
Game Boy Color · Plataforma

Sonic Adventure 7

Sonic Adventure 7 é um hack do Sonic 3D Blast 5, feito em 1999, embora este hack seja para o Game Boy Color. O jogo adiciona cor, altera alguns dos gráficos e altera a ordem das fases, com a quarta fase do Sonic 3D Blast 5 se tornando a primeira fase. O que costumava ser um remake da introdução do Sonic 3D Blast foi substituída pela introdução de Sonic & Knuckles, e a tela do título é uma péssima digitalização da arte de Sonic Adventure. Estranhamente, o jogo inclui um manual que é principalmente uma edição mal feita do manual do Sonic Blast, com a maioria das referências a Knuckles sendo substituída pelo logotipo do Sonic Adventure 7, apesar do próprio Knuckles aparecer na introdução (em verde). Este jogo foi hackeado para fazer Pokémon Jade e Pokémon Adventure.

Capa de Space Invaders
Game Boy Color · Tiro · 1999

Space Invaders

In 1978, Earth successfully repulsed an invasion from outer space thanks to "the Tank." The Tank was based on alien technology found when a scout ship had crashed years earlier. Now, over 20 years later, a new Tank has been created based on the technology recovered during the 1978 invasion. And none too soon, because the Invaders are back! Space Invaders is yet another classic arcade game remake by Activision. (See Battlezone and Asteroids.) But this time, Activision licensed a game from Taito instead of Atari. The game stays close to its roots while adding many power-ups and enemies. You can play either one or two players against the Invaders, who march down the screen in orderly rows and columns, at one of three skill levels. You'll start at Pluto and work your way through the Solar System to Mars, then Venus, and finally Earth. There are four common aliens (red, green, blue, and yellow), plus seven more less common ones. You receive special one shot power-ups by shooting four of the same type of Invaders in a row. As in the original game, there are also Mother Ships that fly above the action, but in this version if you hit them you can pick up other useful power-ups like shields or double shots. Plus, after fighting off several waves on each planet, you'll face a unique boss. If you manage to finish the game, you'll be able to play a reproduction of the original coin-op.

Capa de Space Marauder
Game Boy Color · Ação · 2000

Space Marauder

The Burai, a race of evil super-brain aliens, have launched their plan to conquer the universe with their army of half-organic, half-robot creatures - the robo-mutants. It's up to the player to stop them! Strap on your jet pack, and get ready to become the ultimate Burai Fighter. Space Marauder is an scrolling shooter game with two modes of play. Most levels are side- and vertical-scrolling with pre-designed layouts. A few levels are different, though: top-down perspective, with a randomized layout. Either way, the player is armed with a variety of weapons, including different guns (laser, missile, ring) and the powerful cobalt bomb which kills everything on screen. Space Marauder is the Game Boy Color version of Burai Fighter. Game play is exactly the same. Like Burai Fighter it offers the same three difficulties (Eagle, Albatross and Ace), but the game features different level layouts. It doesn't include the Vs. mode.

Capa de Spawn
Game Boy Color · Plataforma · 1999

Spawn

Based on the popular Todd McFarlane comic book, Spawn sends the titular hero through four stages of combat. He must navigate various environmental obstacle while defeating enemies with his fists and guns. Spawn is a platformer with some shooter elements. It contains both horizontal and vertical sections. You must make your way through these and defeat the various thugs and occasional bosses. Mostly, you'll be punching and kicking, but there are some guns with rather limited ammunition to find along the way. There is also one stage where Spawn rids a motorcycle, somewhat along the lines of the surfing and skating levels in Teenage Mutant Ninja Turtles. There are three difficulty modes. In each mode, enemies can take more damage. One punch will knock out any minor enemy in easy and you can start at any stage. It takes two in normal and you must play through from stage one. On hard, it takes several, so the fighting becomes much more strategic. You must beat the game on hard mode to get the real ending.

Capa de Speedy Gonzales : Aztec Adventure
Game Boy Color · Plataforma · 1999

Speedy Gonzales : Aztec Adventure

Sylvester has kidnapped all of the mice in Mexico and it's up to Speedy Gonzales to rescue them. To get all the mice back, Speedy must collect the cheese in 18 different stages. However, the cheese will not be easy to collect, as along the way Speedy will have to make death-defying jumps while avoiding spikes, lava, and bottomless pits. In addition to those hazards, there are a number of enemies that are glad the mice are gone and don't want Speedy to rescue them. As luck would have it, there are power-ups and weapons scattered throughout the stages. After completing several stages, Speedy will have to face and defeat a boss character. Will Speedy be able to collect all of the cheese and defeat his enemies? Find out by playing SPEEDY GONZALES: Aztec Adventure.

Capa de Spider-Man
Game Boy Color · Plataforma · 2000

Spider-Man

Trouble's ahead for Peter Parker in Spider-Man's first appearance on the Game Boy Color: an explosion at Dr. Curt Conners' lab will lead him into a plot planned by a mysterious villain, involving the alien symbiote and several of Spidey's arch enemies. The game is a platformer, divided into several large levels. Progression is not strictly linear: some of the levels can be freely explored in any order before continuing with the story. Locations include the city, subway and sewers, the docks and a warehouse. The levels are usually crawling with enemies that Spider-Man can beat up with kicks and punches. Defeating them will eventually result in him gaining levels, becoming stronger and learning some new fighting moves. Spidey's special abilities come into play when he swings freely over the rooftops, clings to walls or throws web balls at enemies to immobilize them. His spider-sense will usually alert him when important locations or special obstacles are near. The game includes various boss fights with the likes of Venom, the Lizard and the Hobgoblin.

Capa de Spider-Man 2 : The Sinister Six
Game Boy Color · Plataforma · 2001

Spider-Man 2 : The Sinister Six

A Tia May foi sequestrada e cabe ao Homem-Aranha salvar o dia. Mas nem imagina que o Dr. Octopus juntou o Sexteto Sinistro, seis dos piores vilões das redondezas, e eles estão prontos para acabar com a vida do Aranha de vez. Passe por 18 níveis da cidade de Nova York usando todos os poderes do Homem-Aranha como a Armadura Aranha, chute giratório, a confiável teia do Aranha e suas habilidades de escalada. Seu objetivo principal é resgatar a Tia May, mas você pode chutar alguns vilões pelo caminho se você desejar.

Capa de Spy vs. Spy
Game Boy Color · Ação · 1999

Spy vs. Spy

The Black Spy and the White Spy have feuded on the pages of MAD magazine for decades. Now they bring their feud to the Game Boy Color. You can play as either the Black Spy or the White Spy, with the goal being to outsmart your opponent and collect five objects hidden throughout the level. As luck would have it, you have an infinite number of booby traps to place throughout the level to get rid of your nemesis. Buckets of water can be set up over doors and items can be rigged with bombs. If your opponent has set a booby trap, you can defuse it with the proper item. Should you get caught in a trap, you have infinite lives, and all you lose is time. If you want a friend to join the mayhem, use a link cable and go at it. Who will be able to survive from one stage to the next in SPY VS SPY?

Capa de Star Wars Episode I : Obi-Wan's Adventures
Game Boy Color · Aventura · 2000

Star Wars Episode I : Obi-Wan's Adventures

The Republic is in grave peril: the evil Trade Federation has Naboo in its clutches and all appears to be lost. The only hope is a lone Jedi Knight. In OBI WAN'S ADVENTURES, you take control of Obi Wan Kenobi and lead him through his treacherous battle to free the planet Naboo. Danger lurks around every corner in the form of Federation Droids and the nefarious Darth Maul. With lightsaber in hand and fueled by the power of the Force, Obi Wan will give his all to restore order to the Republic and eradicate the Sith Lord once and for all.

Capa de Star Wars Episode I : Racer
Game Boy Color · Corrida · 1999

Star Wars Episode I : Racer

Baseado nas cenas de corridas de pod de Guerra nas Estrelas Episódio 1: Ameaça Fantasma, sua missão sendo o jovem Anakin Skywalker ou então um de vários personagens distintos de partes da Galáxia é competir, sobreviver e vencer no desafio de alta velocidade da Corrida de Pods. Cada personagem tem um Pod único que pode ser aprimorado com o dinheiro ganho a cada corrida. Chegue primeiro para ganhar mais prestígio e competir em pistas melhores e mais desafiadoras, incluindo a corrida agora famosa ao longo das dunas de areia de Tatooine que determinaram o destino de muitas vidas.

Capa de Stuart Little : The Journey Home
Game Boy Color · Ação · 2001

Stuart Little : The Journey Home

This little mouse has one big journey ahead of him, and you're just the one to help him out. Unfortunately, the Little family didn't foresee the possible conflict of interest in keeping a cat and mouse on the same household when they adopted Stuart, and that's proving to be a bit of a problem. Between newfound enemies and domestic obstacles, the tiny mouse is having one heck of a time! There are eight gigantic levels to conquer in The Journey Home, and each one is based on a scene from the box office smash STUART LITTLE movies (which are, of course, based on the book by E.B. White). You'll end up tackling a mini-golf course, Central Park, a model boat race, a bunch of toy cowboys, and more in this epic quest for peace. In addition, here are plenty of platforms and hazards to run, jump, and flip through, and three difficulty settings ensure that younger gamers and experienced veterans alike will find the game appealing. In Stuart Little: The Journey Home, kids play as Stuart Little, the clever, ever-cheerful mouse from the popular Stuart Little movie and classic children's book of the same name. In the game, Stuart's just joined the Little family, and there's plenty of action to master, such as sliding down the laundry chute as a shortcut or using the flip-top bin to get more altitude. The Littles also join you in your play, as does Snowbell, the family cat who just can't warm up to even the most lovable of mice. This side-scrolling game abounds with action that uses many of the movie's favorite locations. The Journey Home's eight levels of gameplay take Stuart through the thrilling model boat race, a topsy-turvy miniature golf course, a toy cowboy town, and New York's Central Park. Every level is filled with power-ups and items that let you boost your energy and gain points. Three play settings make this a game that kids with varying skill levels can enjoy.

Capa de Survival Kids
Game Boy Color · RPG · 1999

Survival Kids

Acordar em uma ilha desconhecida sem memória do que aconteceu é apenas o começo do pesadelo em Stranded Kids para Game Boy Color. Um grupo de crianças se vê abandonado e à mercê da natureza selvagem. Mais do que apenas sobreviver, eles precisam descobrir a verdade por trás do naufrágio e os mistérios que a ilha esconde. Gerencie seus recursos com sabedoria, enfrente os perigos da vida selvagem e desvende os enigmas para garantir que esses Stranded Kids não sejam esquecidos para sempre.

Capa de Sylvanian Families - Otogi No Kuni No Pendant
Game Boy Color · Aventura · 1999

Sylvanian Families - Otogi No Kuni No Pendant

An ivory rabbit girl is asked by friends in the village of Sylvania to help and play a game, and when the help is completed, "Yume" will be accumulated. Get "furniture, miscellaneous goods, home" at a certain "dream" point! The story changes depending on how the furniture is gathered. In the middle of helping, get flowers and "seed" of trees and grow them. There are many events and mini-games that take place in the village of Sylvania.